File Size: 624 MB
V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene – even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light. V-Ray Next for Rhino is compatible with Rhino 5 and 6 on Windows only.
Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without “bakes” or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values – all right in Grasshopper.
-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that’s up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.
-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.
-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you’ll spend less time navigating and more time designing.
-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.
-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.
-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility
-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.
OS:Windows 8.1,Windows 10(64-bit versions only)
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
Rhino 6-7 or later
V-Ray Rhino 5.20.03
-Add Intel Open Image Denoiser in Grasshopper
-Sort Material from Project component's dropdown list alphabetically
-Start menu group
-Scene with Visual ARQ elements has Inceased RAM usage when V-Ray is enabled
-Error in the vrscene header
-Memory leak when evaluating textures using the TextureEvaluator
-The On-demand Mipmapping GPU option causes issues with the V-Ray Decal
-Proxy Mesh materials duplicate on undoing the proxy's deletion
-Rhino's Help menu url for V-Ray leads is outdated
-Changing Rhino Decal stack order doesn't trigger Interactive update
-Increasing output size during interactive rendering increases the image size but not the render region
-SubD geometry is rendered with visible edges in VPR
-Render in project component throws an error if a material from file node with multi-layered vrmat is hooked up
-Setting material translucency to SSS does not respond during interactive rendering
-All renders render black using the bleeding edge builds
-Increasing the GI depth during GPU interactive rendering causes a crash with specific scenes
-Crash when maximizing or restoring a view with running viewport rendering